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Halo
Guide/Covenant Dropship
Crew: 1 pilot + 8 passengers
Armament: Light Anti-Infantry Plasma Gun
Notes: The Covenant rely on their Dropships to transport vehicles and troops
into the heat of battle. A total of ten Covenant troops can be carried in
the two side pods of the craft, and small vehicles such as Ghosts can be
suspended in an energy field projected between the two sections. The design
is efficient, with the craft able to deploy its load and depart in less
than half a minute, though the nature of the deployment means the transportees
can be shot at when the side pod doors are opened. The Master Chief cannot
fly Dropships, nor does he have access to weapons powerful enough to punch
through their armor.
Against:
The Dropship will be your main source of annoyance (or source of amusement)
in many missions. You can't shoot them down, and they are armed with a Shade-like
plasma gun mounted below the crew section, which they attack you with on
departure (and sometimes arrival). Try and dodge the plasma - there's not
much else you can do about it. Dropships land in the middle of the battle,
dropping in Elites, Grunts and Jackals. They occasionally carry vehicles
with them as well, which can either add to your bother or supplement your
arsenal. :)
It is possible to shoot the passengers out of
their seats when landing, with a Pistol or Sniper Rifle preferably. This can
give you an advantage in battle, as you have the ability to thin their ranks
before they are combat-ready. Bare in mind, they are able to retaliate the
moment they hit the ground, so watch out. Grenades are quite effective as
the enemies are unable to dodge them, provided they are well-timed. |