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Halo Guide/Banshee
Crew: 1 pilot
Armament: 2x Light Plasma Cannons
Secondary: 2x Fuel Rod Cannons
The Banshee is the Covenant's standard ground assault aircraft. It is very
fast, extremely maneuverable and capable of hovering. It has two weapon
pods mounted to either side of the fuselage. Both of these pods contain
a light plasma cannon and a Fuel Rod cannon. Though small arms fire may
disrupt of disable the pilot, only heavy weapons are capable of inflicting
damage or destroying the vehicle.
Notes: The Banshee is a good craft; fast enough, excellent turning, well
armed, and it makes cool whhhhooosh sounds and leaves vapour trails when
you turn at full speed. It's plasma cannons are essentially airborne Plasma
Rifles that don't overheat (useful on Elites and such), and its Fuel Rod
gun makes it a competent anti-vehicle attacker. However, it has low armor,
and is particularly vulnerable to rockets and close-range Shotgun blasts.
Its air speed is approximately equal to the Ghost's, without being slowed
by intervening terrain. The Master Chief can fly the Banshee in Assault
on the Control Room, Two Betrayals, and a super-fast invincible version
in Keyes.
With:
Banshees are a joy to pilot, with their speed allowing you to traverse great
distances relatively quickly, and with serious firepower behind this speed.
If you want to hover and fire weapons, pull back on the left stick. Try
not to get too close to the ground, as you are easier to hit, and your Fuel
Rods loose their height advantage. Remember, Fuel Rods have an arc, so learn
to compensate for this.
It takes a few Fuel Rods to take down an Elite or Ghost, so if attacking,
fire plasma at your enemy while your secondary fire recharges. Fuel Rods
deal impressive splash damage - nailing one enemy will send it's nearby
allies flying. Particularly useful against groups of Grunts (just make sure
your allies aren't caught up in the blast). Keep an eye out for packs of
enemies armed with Needlers, which seem to do a lot of damage to Banshees
at closer ranges (probably due to it's homing and spamming -ness). Plasma
Rifles, Shotguns, and of course RLs, do a lot of damage as well, so watch
out for Elites and Flood Warriors. The Banshee is like an airborne Ghost
- fast, deadly, but not indestructible, so keep an eye on the armor meter.
The Banshee is good against Ghosts, which simply won't attack you unless
you drop right down, and Shades, which a single Fuel Rod will send reeling.
When attacking Ghosts, get to a decent height and aim at the rear of the
craft (unless you are confident of scoring a direct hit, which will likely
damage the vehicle more than the pilot). Two or three good hits should either
kill the pilot or render the enemy craft unfit for combat. When dealing
with Shades, a direct Fuel Rod hit will flip the turret and kill the operator,
though a blast in close proximity should do just as well.
In the Banshee, you should watch out for several things: Hunters, Wraiths,
and other Banshees. Hunters and Banshees will Fuel Rod you, and the plasma
blast from the Wraith deals serious damage to your armor. So, whenever attacking
these enemies, get them from behind (where they can't hit you). It takes
a few Fuel Rods to take down a Hunter, and even more for a Wraith. Other
Banshees are easy if you manage to stick to their tail. Just watch out if
you are being engaged by more than one - just because you're attacking one
doesn't mean the other can't get behind you and blast a Fuel Rod into your
tail. Try to stay out of Plasma Rifle range - Elites are good against Banshees
(and require a couple of fuel rods to kill).
Remember, as a last resort you can always crash into your opponents. While
I wouldn't really recommend this (those tricky Elites are quite good at
dodging), this tactic can be useful against Hunters.
Against:
Banshees don't like Shotguns or RLs, so if a Banshee comes into an attack
run, shoot it in the front with a rocket, blast it with the Plasma Rifle
until it drops, or wait until it's almost above you and rip into its belly
with the Shotgun (two direct shots and a couple more mid-range shots should
to the trick). If you miss it, try to take it down if it's dumb enough to
crash into the wall behind you. You could also tag the craft with a Plasma
Grenade, though you will have to survive the attack run (a single additional
hit with a Pistol will take it down). Of course, it's possible to kill a
Banshee with other weapons, but better not to do it with ARs, Needlers or
Plasma Pistols, which either don't dish out much damage, are to hard to
dish it with, or don't dish it out fast enough.
A good vehicle against Banshees is the Warthog, as the LAAG is exceptionally
powerful, and rips through their armor in seconds. AI Banshees sometimes
use their Fuel Rods, and the falling wreckage of a destroyed aircraft is
capable of flipping a Warthog if it collides with the car, so try to keep
your crew in their seats by dodging these threats. Of course, Scorpions
are good against Banshees as well, with a direct hit bringing the airborne
threat down in flames. Just try and get it before it opens fire, or you
(and your passengers) could be facing more than a few flesh wounds.
If facing a Banshee in a Ghost, I would suggest bailing, but if you have
to, use that speed to dodge enemy shots. Your plasma weapons have a low
tilt, and thus can only attack the Banshee in the earlier part of its run.
If attacking Banshees from Shades, your primary concern is watching out
for Fuel Rods headed your way. When shooting, you have to lead your shots
quite a bit, though they do enough damage to make it more or less worth
it.
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